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Game / Interactive Media

Jan 2024 – Nov 2024

Zombie Stealth Escape — G-STAR 2024

Player combat, weapon, inventory, and animation systems for an eleven-member UE5 stealth-action production exhibited at G-STAR 2024.

  • Unreal Engine 5
  • C++
  • Gameplay Programming
  • Combat Systems
  • Animation Systems

Aug 2024 – Sep 2024

Immersive Korea Travel Content — 2nd Award

An award-winning train-window travel experience using 3D parallax and an exhibition-ready infinite presentation loop.

  • Unity Engine
  • C#
  • HDRP
  • 3D Parallax
  • Interactive Media

Jan 2024 · 2 Days

Nine to Six — UNIJAM 1st Award

A two-day strategy / tycoon game about course registration, awarded 1st place at the 2nd UNIJAM.

  • Unity Engine
  • C#
  • Game Jam

Sep 2023 – Dec 2023

Night at the Gallery — Puzzle / Stealth Game

A short first-person gallery escape project combining puzzle flow, stealth encounters, level design, and guidance UI.

  • Unreal Engine 5
  • Game & Level Design
  • Puzzle Game
  • UI

Aug 2023 – Nov 2023

Soulslike Game — G-STAR 2023

Gameplay VFX and combat-feedback implementation for a seven-member UE5 soulslike project exhibited at G-STAR 2023.

  • Unreal Engine 5
  • Niagara
  • Gameplay VFX
  • Combat
  • Animation

Aug 2023 – Oct 2023

Autonomous — 2nd / 3rd Awards

Toon-shading graphics and gameplay logic for an award-winning Unity factory-style interactive project.

  • Unity Engine
  • C#
  • HLSL
  • Shader Graph
  • Toon Shading