Game / Interactive Media
Jan 2024 – Nov 2024
Zombie Stealth Escape — G-STAR 2024
Player combat, weapon, inventory, and animation systems for an eleven-member UE5 stealth-action production exhibited at G-STAR 2024.
- Unreal Engine 5
- C++
- Gameplay Programming
- Combat Systems
- Animation Systems
Aug 2024 – Sep 2024
Immersive Korea Travel Content — 2nd Award
An award-winning train-window travel experience using 3D parallax and an exhibition-ready infinite presentation loop.
- Unity Engine
- C#
- HDRP
- 3D Parallax
- Interactive Media
Jan 2024 · 2 Days
Nine to Six — UNIJAM 1st Award
A two-day strategy / tycoon game about course registration, awarded 1st place at the 2nd UNIJAM.
- Unity Engine
- C#
- Game Jam
Sep 2023 – Dec 2023
Night at the Gallery — Puzzle / Stealth Game
A short first-person gallery escape project combining puzzle flow, stealth encounters, level design, and guidance UI.
- Unreal Engine 5
- Game & Level Design
- Puzzle Game
- UI
Aug 2023 – Nov 2023
Soulslike Game — G-STAR 2023
Gameplay VFX and combat-feedback implementation for a seven-member UE5 soulslike project exhibited at G-STAR 2023.
- Unreal Engine 5
- Niagara
- Gameplay VFX
- Combat
- Animation
Aug 2023 – Oct 2023
Autonomous — 2nd / 3rd Awards
Toon-shading graphics and gameplay logic for an award-winning Unity factory-style interactive project.
- Unity Engine
- C#
- HLSL
- Shader Graph
- Toon Shading


