Engineering / AI / 3D Systems
May 2026
RL / BT Comparison Template
A Unity combat-AI sandbox for comparing Behavior Tree and Reinforcement Learning agents in a controlled 1:1 fight.
- Unity Engine
- C#
- Behavior Tree
- Reinforcement Learning
- ML-Agents
- PPO
Nov 2024 — Dec 2024
AI Multiplay Latency Predictor
An end-to-end UE5, PyTorch, ONNX, and NNE prototype for learned multiplayer vehicle latency compensation.
- Unreal Engine 5
- C++
- PyTorch
- ONNX
- Multiplayer Networking
Nov 2024 – Dec 2024
Parallax Display Cube
A five-face physical display prototype with viewer-responsive off-axis rendering and drift-resistant IMU control.
- Unity Engine
- C#
- Arduino IMU
- Serial Communication
- Off-Axis Projection
Jun 2024
Pac-Man Pathfinding AI
A computer-vision control loop that detects a live Pac-Man screen, plans a path, and plays through keyboard input.
- Python
- YOLOv5
- OpenCV
- Pathfinding
- Game AI
Apr 2024 – May 2024
3D Parallax Body Tracking
A body-tracked off-axis projection system that turns a normal display into a viewer-responsive 3D window.
- Unity Engine
- C#
- Azure Kinect
- Body Tracking
- Off-Axis Projection
Feb 2024
DirectX 11 Rendering Engine
A stage-focused DirectX 11 prototype connecting model buffers, shaders, textures, matrices, and indexed draw calls.
- C++
- DirectX 11
- HLSL
- Rendering
- Graphics Programming
Nov 2023 – Dec 2023
OpenGL Rendering Engine
A compact Python / ModernGL renderer built to understand the complete model-to-screen graphics pipeline.
- Python
- ModernGL
- GLSL
- Rendering
- Graphics Programming
