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May 2026

RL / BT Comparison Template

A Unity combat-AI sandbox for comparing Behavior Tree and Reinforcement Learning agents in a controlled 1:1 fight.

  • Unity Engine
  • C#
  • Behavior Tree
  • Reinforcement Learning
  • ML-Agents
  • PPO

Nov 2024 — Dec 2024

AI Multiplay Latency Predictor

An end-to-end UE5, PyTorch, ONNX, and NNE prototype for learned multiplayer vehicle latency compensation.

  • Unreal Engine 5
  • C++
  • PyTorch
  • ONNX
  • Multiplayer Networking

Nov 2024 – Dec 2024

Parallax Display Cube

A five-face physical display prototype with viewer-responsive off-axis rendering and drift-resistant IMU control.

  • Unity Engine
  • C#
  • Arduino IMU
  • Serial Communication
  • Off-Axis Projection

Jun 2024

Pac-Man Pathfinding AI

A computer-vision control loop that detects a live Pac-Man screen, plans a path, and plays through keyboard input.

  • Python
  • YOLOv5
  • OpenCV
  • Pathfinding
  • Game AI

Apr 2024 – May 2024

3D Parallax Body Tracking

A body-tracked off-axis projection system that turns a normal display into a viewer-responsive 3D window.

  • Unity Engine
  • C#
  • Azure Kinect
  • Body Tracking
  • Off-Axis Projection

Feb 2024

DirectX 11 Rendering Engine

A stage-focused DirectX 11 prototype connecting model buffers, shaders, textures, matrices, and indexed draw calls.

  • C++
  • DirectX 11
  • HLSL
  • Rendering
  • Graphics Programming

Nov 2023 – Dec 2023

OpenGL Rendering Engine

A compact Python / ModernGL renderer built to understand the complete model-to-screen graphics pipeline.

  • Python
  • ModernGL
  • GLSL
  • Rendering
  • Graphics Programming