Research Contributions
CVPR 2026
ParTY — CVPR 2026
Part-guided text-to-motion research where I built and refined the qualitative visualization pipeline used to compare generated human motion.
- Python
- Text-to-Motion
- Motion Visualization
- Computer Graphics
Sep 2025 – May 2026
HHI Motion Generation AI — KSC 2025 / Graduation Thesis
Fine-grained conditioning and interaction-representation analysis for text-driven Human-Human Interaction motion generation.
- Python
- Text-to-Motion
- Human Motion Generation
- Deep Learning
- HHI
Oct 2024 – May 2025
CrossGaussian — UIST 2025 / ISMAR 2025
Research framing, 3DGS reconstruction workflow, and live 360° sharing tests for spatial remote collaboration.
- Unity Engine
- C#
- 3D Gaussian Splatting
- 360° Streaming
- Remote Collaboration
Apr 2024 – Jul 2024
SkinHaptics — CHI 2025
Unity-side soft-object deformation and hand-tracking interaction components for a CHI 2025 VR haptics study.
- Unity Engine
- C#
- Virtual Reality
- Hand Tracking
- Haptics



