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Research Contributions

CVPR 2026

ParTY — CVPR 2026

Part-guided text-to-motion research where I built and refined the qualitative visualization pipeline used to compare generated human motion.

  • Python
  • Text-to-Motion
  • Motion Visualization
  • Computer Graphics

Sep 2025 – May 2026

HHI Motion Generation AI — KSC 2025 / Graduation Thesis

Fine-grained conditioning and interaction-representation analysis for text-driven Human-Human Interaction motion generation.

  • Python
  • Text-to-Motion
  • Human Motion Generation
  • Deep Learning
  • HHI

Oct 2024 – May 2025

CrossGaussian — UIST 2025 / ISMAR 2025

Research framing, 3DGS reconstruction workflow, and live 360° sharing tests for spatial remote collaboration.

  • Unity Engine
  • C#
  • 3D Gaussian Splatting
  • 360° Streaming
  • Remote Collaboration

Apr 2024 – Jul 2024

SkinHaptics — CHI 2025

Unity-side soft-object deformation and hand-tracking interaction components for a CHI 2025 VR haptics study.

  • Unity Engine
  • C#
  • Virtual Reality
  • Hand Tracking
  • Haptics