C++ · CUDA · GPU Systems · ML Runtime · Regression Testing
Open-Source Contributions
Upstream fixes for GPU and ML systems libraries, including a merged NVIDIA CCCL fix and open patches for CUTLASS and ONNX Runtime.
Project Context
I contribute to established GPU and ML libraries by reproducing correctness bugs, tracing them through unfamiliar codebases, and submitting focused fixes with regression tests.
Contributions
NVIDIA CCCL / CUB
DeviceAdjacentDifference
Problem
CUB’s DeviceAdjacentDifference failed to compile with CUDA container iterators, even though the algorithm is intended to support them.
Action
I traced the failure to inconsistent iterator construction and routed it through the same cache-aware path used for iterator type selection. I also added a device-buffer regression test.
Result
The fix restored CUDA container iterator support and was merged after upstream compiler, sanitizer, and regression checks.
- load_it(LoadIt(input_it))
+ load_it(try_make_cache_modified_iterator<
+ Policy::LOAD_MODIFIER>(input_it))auto input = cuda::make_device_buffer<type>(
stream, cuda::devices[0], {2, 5, 9, 14, 20});
c2h::device_vector<type> output(input.size(), thrust::no_init);
const auto output_it = thrust::raw_pointer_cast(output.data());
adjacent_difference_subtract_left_copy(
input.begin(), output_it, input.size(),
cuda::std::minus<>{}, stream.get());
stream.sync();
const c2h::host_vector<type> expected{2, 3, 4, 5, 6};
REQUIRE(output == expected);NVIDIA CUTLASS
SM89 FP8 blockwise GEMM
Problem
An FP8 GEMM kernel could read the wrong scaling values when thread blocks were reordered, producing incorrect output or invalid memory access.
Action
I traced the bug to a mismatch between physical block coordinates and logical matrix-tile coordinates, passed the logical tile offsets into the kernel, and added tests for reordered layouts.
Result
The patch fixes the tested layouts locally and remains under upstream review.
- params.scale_A, params.scale_B);
+ params.scale_A, params.scale_B,
+ threadblock_tile_offset.m(),
+ threadblock_tile_offset.n());
// ...
- int block_m_idx = (blockIdx.x * Shape::kM) / kScaleBlock;
+ int block_m_idx =
+ (threadblock_tile_m * Shape::kM) / kScaleBlock;
- int block_n_idx = (blockIdx.y * Shape::kN) / kScaleBlock;
+ int block_n_idx =
+ (threadblock_tile_n * Shape::kN) / kScaleBlock;scale_a.host_view().at({0, 0}) = 1.0f;
scale_a.host_view().at({1, 0}) = 4.0f;
scale_b.host_view().at({0, 0}) = 2.0f;
scale_b.host_view().at({1, 0}) = 8.0f;
float expected = float(kK) *
scale_a_values[m / kScaleBlock] *
scale_b_values[n / kScaleBlock];
// Identity<2> exercises a nontrivial physical-to-logical CTA mapping.
using Swizzle = GemmIdentityThreadblockSwizzle<2>;
EXPECT_TRUE(run_blockwise_gemm<Swizzle>());ONNX Runtime
CUDA ScatterElements
Problem
A CUDA tensor-reduction path grouped values by byte size instead of numeric type, so same-sized types could use the wrong arithmetic and return incorrect results.
Action
I kept byte-based dispatch for raw assignment, moved arithmetic reductions to element-type dispatch, and added tests across numeric types and repeated indices.
Result
The focused CUDA regression suite passes locally; the patch remains under upstream review.
if (args.operation == GatherScatterElementsArgs::Operation::NONE) {
int dtype = GetElementType(input_tensor->DataType()->Size());
utils::MLTypeCallDispatcher<int8_t, MLFloat16, float, double>
t_disp(dtype);
return t_disp.InvokeRet<Status, ComputeImpl>(
Stream(context), input_tensor->DataRaw(),
updates_tensor->DataRaw(), indices_tensor->DataRaw(),
output_tensor->MutableDataRaw(),
indices_tensor->DataType()->Size(), args);
}
utils::MLTypeCallDispatcher<bool, int8_t, uint8_t, int16_t,
uint16_t, int32_t, uint32_t, int64_t, uint64_t,
MLFloat16, BFloat16, float, double>
t_disp(input_tensor->GetElementType());
return t_disp.InvokeRet<Status, ComputeImpl>(
Stream(context), input_tensor->DataRaw(),
updates_tensor->DataRaw(), indices_tensor->DataRaw(),
output_tensor->MutableDataRaw(),
indices_tensor->DataType()->Size(), args);TEST(ScatterElements, AddReductionInt32SemanticDispatch) {
OpTester test("ScatterElements", 18);
test.AddAttribute("reduction", "add");
test.AddInput<int32_t>("data", {1}, {0x3f800000});
test.AddInput<int64_t>("indices", {1}, {0});
test.AddInput<int32_t>("updates", {1}, {0x3f800000});
test.AddOutput<int32_t>("y", {1}, {0x7f000000});
}Result
Current contribution status:
- One correctness fix has been merged into NVIDIA CCCL.
- Two additional patches remain under upstream review in NVIDIA CUTLASS and ONNX Runtime.
- Across these contributions, I reproduced bugs, traced root causes, implemented fixes, and added regression coverage.
